All the best adventures start in a tavern and this one is no different. This time, though we have Dragonfire! Although the setting is familiar, Girner creates enough of a mystery about the main character and has infused enough wry humor that Scales & Scoundrels will be going somewhere worthwhile. It has all the preferred elements for a rousing escapade. The checkered past, the wanted poster, and the card game are all present but each has their own peculiar flavors.
Rated “E” for everyone, S&S doesn’t come off as dumbed down or overly cute. This is a story of a girl who likes to wander and the journey she undergoes looks like fun. She’s a cheerful rogue who will prove to be full of mischief. There is not a lot of depth here, but we get enough of an enjoyable romp full of bright and vibrant artwork that evokes familiarity and warmth. There is even a twist where the Prince is the one who needs saving delivered in a manner that is pleasant and unforced. I’m not expecting more than a light and fun quest, but so far so good.
This book is appealing to young and old alike. Think of it as Disneyesque in its simplicity and demeanor. Inoffensive and pleasant, but not bad and good enough to share with the kiddies without getting bored.